By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Imaginedvl said:
DonFerrari said:

You ruled out Splatoon selling more than both on a userbase that is half X1 and 1/4 PS4... and want to see how you rule out Halo 3 selling a lot more than Halo 5 even on a lower userbase. The userbase excuse is the least convincing since we know for a long time that attach ratio isn't constant with the increase of the userbase since the bigger the userbase the more varied taste.

Nobody is ruling out things; you are just trying to prove something that does not exist.

The userbase "excuse" is just a fact.

Numbers are simple:

Play Station Four user base = Xbox One user base X 2
VGChartz numbers for UC4 = Halo 5 = 4.2m

That's it... No matter what you want to prove. Userbase is the double therefore achieving that sale number for UC4 is just easier. Why do you even try to argue against that lol It is basic math and comon sense...

What is your agenda exactly? Because mine is to talk about the UC4 vs Halo 5 sales. you seem to be focusing on something else and I'm just not getting into it I guess :) Sorry

I think what he's saying is that the relationship between userbase and sales isn't 1:1.

As an example, lets look at Madden 16

Madden 16:

PS4: 3.22 million

Xbox One: 2.40 million

 

The same holds true for most multiplatform games. A larger userbase helps sales, but only up to a point and it's even less of a factor when it's two different games. The only thing seperating Madden 16 on PS4 vs. Xbox One is the platform, UC4 and Halo 5 are games from different genres that come from series that are at different points in their history and their reviews weren't that close either. There's a lot of reasons Halo 5 and Uncharted 4 have sold at different rates, to claim that the majority of that difference is userbase is being short sighted.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.