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Shadow1980 said:
superchunk said:

You're focusing on the inremental changes to games due to increased in hardware resources. This will be the same as games are made on PS4Pro and Scorpio when compared to how they run on PS4/XboxOne, respectively. Its all just scaling at this point. When PS5 launches, it will over new PS5 labelled games that will be the same game running on PS4Pro, just scaled, no different than PS4Pro to PS4.

Your basis for this is... what, exactly?

To paraphrase that great poet Enzo Amore, if I had a dime for every time someone made a prognostication about some radical shift in the console market status quo and it came true I'd have... zero dimes!

None of this nonsense about "iterative/generation-less consoles" and "the end of generations (as we know them)" didn't even exist prior to this past spring. Now there's a multitude of gamers who consider it self-evident that this the future of the console market, even though there's no evidence to support such a thing happening. It's just another wild claim pulled out of thin air. The Pro and Scorpio are just one-off things, and their existence isn't surprising or seemingly unprecedented to anyone with a basic understanding of the history of the console market.

I have a few threads on this from 2010. Only WiiU missed the mark where NS seems to be correcting that. Evidence is pretty clear in the shift from fully custom to x86, PS4Pro/Scorpio prove it as well. Frankly, I don't understand why people seem to be against the concept.