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I've found two pieces of info that may be worth commenting. One comes from an analyst (no, it's not Pachter, calm down) about the cost of the Tegra chip, and the other another comes from Laura Dale and is about an extra function of the Joy-Cons.

Nvidia Surges: Jefferies Sees $320M Per Year in Nintendo’s ‘Switch’

http://blogs.barrons.com/techtraderdaily/2016/10/24/nvidia-surges-jefferies-sees-370m-per-year-in-nintendos-switch/

While Nintendo has been largely uncompetitive against the Sony PlayStation and Microsoft Xbox, we think the Switch has the potential to see more shipments. There are very few details on the price point, but we think the Wii and Wii U case studies are instructive. In the first 12 months of launch, Wii shipped 13m units and the Wii U shipped 4m units. Assuming 5-8 million units at a $40 ASP for Tegra translates to $200-320m in revenues and $0.11-0.16 in EPS.

I've never heard of him, so I don't know how good credible or good at guessing he is.

 

Report: Nintendo Switch’s Right Joy-Con Offers IR Pointer Functionality

http://letsplayvideogames.com/2016/10/report-nintendo-switchs-right-joy-con-offers-ir-pointer-functionality/

Having spoken to sources within Ubisoft, we believe that games which support touch functionality on the handheld will use IR functionality to replicate that ability on the TV.
We believe the handheld, when docked, will switch on two small IR lights similar to the Wii Sensor Bar at the top of the handheld screen, peeking out above the top of the dock. The IR sensor in the right Joy-Con can then be used in much the same way as a Wii Remote pointer. This is designed to be used for touch screen replication, rather than the camera turning and aiming functions Wii Remotes were often used for.

That seems rather complicated to use, don't you think? And require the dock to be put next to the TV.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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