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GribbleGrunger said:

Things were slower for PlayStation VR exclusive titles sold at retail. Two were released (PlayStation VR Worlds and RIGS) and sold only 9,000 copies combined. Since we already know that PlayStation VR Worlds sold 5,983 copies, it puts RIGS (that placed 22nd, so did not receive precise sales numbers) at about 3,000 copies sold.

 

 

jason1637 said:
Its odd that the software sales are so low. What games were most of the PSVR owners playing?

Probably the demos and digital PSVR titles.

Most of the better PSVR games / experiences aren't even available at retail (Rez Infinite, Keep Talking..., Thumper, Wayward Sky, Batman Arkham VR, Bound...)

And even "physical master race" Klaudkil says that digital PSVR-versions are more convenient because you can switch between games without changing the discs.