DonFerrari said:
No it isn't, the point here is that on PS4 and X1 a 16bits would occupy almost the same "space" as 32 so there wasn't much gain, so some twiking were made and now they basically can double (instead of a small gain) the processing when using 16bits when possible. |
Actually the 16 bit operation would occupy the entire register. In other words you wouldn't gain anything by using it other than maybe save a tiny tiny tiny amount of ram space.







