Faelco said:
Someone else already said that a lot of Wii U owners most likely own a 3DS too, so the addition doesn't work.
And why should it work? The DS sold twice as much as the 3DS. The Wii sold more than 5 times what the Wii U did. The PS2 sold twice as much as the PS3. According to your reasoning, it shouldn't be possible. But it doesn't work that way, the audience is not a huge bundle moving as the companies want. Especially when you make something between 2 markets, you most likely won't take both of the audiences entirely, except if your product is the perfect hybrid. And the Switch doesn't seem to be. And like I said, the 3DS is far from dead, I expect a rather weak percentage of 3DS>Switch transition. Part of them will keep the 3DS or its possible successor, and another part will go to mobile/tablet gaming. |
Read my initial post.I dont base my prediction solely that it will atract the 3DS+Wii U crowd to the Switch.I mean, it looks like it will have the chance of doing that(even if just brings about 70% of that audience), and that is especially true to Nintendo fans, as most of them seems excited by the device, but my reasoning goes beyond that.It will bring new people in because of reasons already posted.Its not like Nintendo will just market that to just its fans, because without seeking new customers, the fanbase will simply shrink over time.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







