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Pemalite said:
GribbleGrunger said:

What are you talking about? That it Engadget saying that not Cerny and as much as you'd really not like it to be true, I'm affraid it is. There is even less of a difference between checkerboard 4K and native 4K than there is between 900p and 1080p. Flops mean nothing to your average gamer.

Did you even bother to read the article? They were quoting Cerny.

And I disagree on the differences between 900P and 1080P being larger than Checkerboard (I.E. Two 1080P/900P frames to simulate higher resolutions.)
It's a stop gap measure because the hardware isn't capable enough for 4k, it's as simple as that.

This isn't a quote from Cerny: 

"He's not exaggerating here either. In a demo this week, he pulled up a scene in Days Gone on two separate Pros and 4K televisions, one of them natively rendered and the other checkerboard upscaled. The images were nearly indistinguishable: The native game was slightly more saturated and the textures in the grass were clearly resolved while the checkerboard grass shimmered slightly in the breeze. However, from three or four feet away, it was nigh impossible to see a difference."

https://www.engadget.com/2016/10/20/ps4-pro-mark-cerny-interview-hardware/

Did you bother to read the article? =P