Captain_Yuri said:
Ummm... Not from a usability standpoint... People can say how impressive it is all they want but it is going to get rekt in the reviews and public perception if it is only 3 hours. If it ain't at least 5, most people won't like that aspect at all and it is important enough to be a deal breaker. It was one of the biggest complaints of the wiiU gamepad. Considering it is a new very efficient arch and it is meant to be portable, if they don't have a battery that lasts 5+ hours... Then they goofed it. |
3 hours for a single gaming session is enough for me. If you need more I'm sure they have an expandable battery or you can carry a battery pak. This is a device not designed for a pocket anyway, so if you have a bag, unless you have the smallest bag ever made, you'll have space for a battery.
I'd rather have the higher graphics performance than having something less capable but I can get an extra 2 hours of charge out of (whoopity doo). I'm going to guess too that the Switch can run for longer than 3 hours if it's a less demanding game, 3 hours is just for the higher end games, but if a developer makes say a 3DS or Vita tier title with somewhat better graphics, that for 4-5 hours is probably more than doable.
3 hours will be for if you want to closer to console tier graphics, which is fair considering there's nothing else giving you anywhere near that type of an experience outside a monster sized gaming lap top (which also probably dies after 3-4 hours when not connected to wall power).