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sc94597 said:

I think one of my favorite things is what this will mean for local multiplayer and co-op. No more split screen multiplayer. Mario Kart, Smash, Splatoon, etc will be great with this.

Also I hope Bethesda keeps their support with Elder Scrolls VI. I definitely can get into a portable vanilla Elder Scrolls to complement my PC version for mods.

But they showed split screen in the car!

Local multiplayer....what? Does a single console output to two displays like my PC? (are you referring to "2 consoles, 4 controllers local multiplayer" in the video? The PS2 could do that in a variety of games for examples armored core last raven and time splitters future perfect)

I sometimes hold lan parties at my house with psps, ps TVs/vitas, ps2s and ps3s, the most are the ps2, I have 4 of them (repaired by me) and a dedicated switch (ethernet switch) for gran turismo 4.

Of course if a friend brings its pc we also play Warcraft 3 and similar games.

What's new about this?

What about recent solutions like god eater 2 on ps vita or the latest monster hunter on 3DS?

Should it be a plus that a modern console has some games with lan support (offline)?

No it should be the norm by my standards, not everyone wants to play with lag too.

Third parties now mostly don't want to have a "lan mode" because they force you to buy the newer game when they decide is time to kill the server, they won't change their idea if they port a game to Switch, it will not be featured, nor splitscreen (even if it isn't ideal is useful sometimes).

Sorry I'm being rough, the device is sexy but those features you like are not new at all (I know you never said explicitly they are new, just saying) and more importantly won't be supported in multiplatform games.

Edit: if you find ethernet adapters you can play in lan with different gamecubes in mario kart double dash.

Super smash bros will be two duplicated screens (same image in both Switch consoles)



Persona 5 on PS3, I won't need next gen!