BraLoD said:
So if the coding doesn't require full floats, only half, they pass to have double the amount of something (power, speed, I don't know what it could be) to work it, as they can make one float do two things on the same time? Something like that. |
The benfit is its more powerfull than 4.2 Teraflops suggests, if you code for it that way.
That means better looking/running games, if you as a programmer take the time to optimise for the PS4pro.
It comes down to how many resources it takes to do tasks, if your codeing smart, it uses less resources to do tasks, so in turn your game can do more than it otherwise would be able to.