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spurgeonryan said:
I think they should just go for it. The Wii U even proved that if the games are there and decent people will come. They just made poor decisions with their games. Some were really late ports, some were sloppily made ports, etc.

But still those games got decent sales for how poorly they were made. If it is easy enough and cheap enough to make games for it then they should just go for it. 300 thousand or less was what I remember it being worth it for the Wii and that was for decent games. The crap shovelware many times needed much less than 100 thousand to do well.

Sure, being also handheld folks buying it, I expect that they can profit on it. Just asking about how easier or harder people think porting will be since it isn't a full amd set like some expected.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."