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Transcript for people at work without yt-access:
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tripwires killing floor has become quite
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popular and with killing for to ps4
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owners are finally getting in on the
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action while the game has been available
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in early access for quite some time now
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on the pc side the upcoming playstation
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4 version will be released this November
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it's also one of the first games shown
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and announced with full support for the
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playstation 4 pro which is what you're
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seeing in this video footage here to
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start with killing floor 2 runs on a
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modified unreal engine 3 and is aiming
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for 60 frames per second on both ps4 pro
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and the standard ps4
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tripwire has also confirmed the game is
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rendering it 3200 by 1800 while using
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checkerboard rendering to deliver the
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final 4k image I've seen this
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checkerboard rendering technique in
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person now at egx this year and I was
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generally impressed with the quality it
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really does deliver an effective 4k
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experience you can really see the
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individual pixels line up with the pixel
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grid on a 4k screen and I think that's
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very important here only when sitting
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mere inches from the screen to the
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limitations become evident and only then
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only in motion but even still it does
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look good
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the pro version also makes use of the
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games ultra textures thanks to the extra
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memory available in the system and
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initial impressions also suggest that
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we're looking at a presentation
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comparable with the higher settings
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available on the pc and while it's not a
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particularly stunning-looking game it
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does at least look very crisp and clean
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on the ps4 pro and it's a big step up
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from the standard ps4 running the 1080p
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now when we transition over to the
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performance analysis we do begin to see
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some problems the promised 60
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frames-per-second update isn't really
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happening here and instead we have a
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completely unlocked frame rate that
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averages more around 50 frames per
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second instead and some of the busier
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seems that actually dropped all the way
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down below 40 frames per second while at
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the other end of the spectrum we do see
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occasional pockets of full 60 but it's
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really never very consistent now for
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comparison i've actually played killing
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42 on a standard ps4 as well since it
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was available this year both at e3 and
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then later at VGX and it was actually
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running rather similarly the frame rate
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is still unlocked and generally under 60
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frames-per-second leading to a wildly
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inconsistent experience the stock ps4
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version of course is rendered at a lower
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resolution just as you'd expect
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so you're still getting that big boost
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in visual quality but no real
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improvement to frame rate on the pro so
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with just one month until the game ships
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what can we honestly expect them while
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the game is still in its pre-release
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state we're so close to release at this
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point that it seems likely that this
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might be what we're getting to be honest
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it's a tad disappointing overall and it
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leaves the game and a slightly
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troublesome state without knowing where
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the game is actually bottlenecking it's
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tough to say how things could be
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improved could reducing visual quality
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and key areas or dropping the resolution
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or perhaps implementing a dynamic
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resolution offer enough Headroom to hit
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a proper 60 frames-per-second here and
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if not it would at least be nice to
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offer users the option to cap the frame
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rate at 30 frames per second for those
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of us that value a more consistent
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experience while still allowing players
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to play with them unlocked frame rate if
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they preferred who knows maybe even
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using the 30fps cap would allow them to
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hit native 4k it's not really clear
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either way a wildly unstable framerate
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like this doesn't really leave a great
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first impression but again this is still
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unfinished so things could change by
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launch will certainly
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soon enough when the final game hits and
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we're eager to see how it holds up in
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the end maybe they'll even be able to
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sneak in a high dynamic range mode but
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that's all the video footage we really
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have for now but if you enjoyed this
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video be sure to like subscribe and
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follow us on twitter and until next time
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this is Jon signing off
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and if you like shooters he might also
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enjoy this video as well