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tehsage said:
MontanaHatchet said:
That's kind of a confusing question. Given the success of the Wii, several companies are flocking to it. So how do you define loyal? Ubisoft has been supporting the system since launch, although they released some crap games and used it as an excuse to somewhat ignore it. Electronic Arts supports pretty much every system.

Sega seems to fit the category the best, although they're really only going with the console that sells their games the best. They've released, to prime sales the Sonic series, some arcade ports, and their first Monkey Ball game.

 I would define loyal as developing quality games for the Wii.


Loyal is a hard word to defy - first off you have Activision who were right there at launch with Tony Hawks Downhill Jam which wasn't met with delight (hey I liked it and still own it) but it was there on the shelves at launch, they then released Guitar Hero 3 at the same time as the other versions and not several months after with a gimped version with it being one of the first third party games to have a full online mode and treat the Wii as an equal platform.

They then pissed on Rock Bands parade with their GH4 annonuncement with the Wii version including DLC after EA stated Rock Band wouldn't and again this will be out of the blocks alongside other versions.  Activision have single handedly proved to a lot of people ( and probably persuaded EA to release Rock Band on the Wii) that if you give Wii a decent version it will sell just as well.

For this alone I choose Activision.