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OdinHades said:

I was really impressed by the image quality. I already tested it before, but that was way back when it was still called Morpheus. I don't know if they upgraded the screen since then or whatever. But I really liked it when trying out at a friend of mine. The image looks a good chunk better than on my Oculus and it also tops the Vive! Pixels are far less visible, also screen-door effect isn't as bad! I don't know which magic this is that lets it look better than my Oculus and Gear VR, both of which feature a significantly higher resolution. But I really liked it.

The resolution was a big bummer for me and I was kinda disappointed by VR. PSVR got me back in. Won't get it immediately though. I pre-ordered the PS4 Pro just yesterday, because I want the best VR experience possible. Also, PSVR seems to be sold out until November here in germany anyway. xP

Sony nailed it with this one, they blew my expectations away. I'm still not convinced VR will ever reach the mass market, but PSVR is by far the best offering right now if you ask me.

It's funny. My first impression was just the opposite of yours. I cancelled my pre-order after trying the PS VR out. It isn't bad for the lower price, but I also own the Rift, so it wouldn't make sense buy another device that would provide an inferior experience.

I would guess that the PS VR's magic may be the refresh rate. The PlayStation VR features a single 1920x1080 display, which boils down to 960 x 1080 per eye, although it does support a max refresh rate of 120Hz, compared to the Rift’s 90Hz.

The difference in resolution is very obviously apparent though. Maybe you liked the PS VR more because the Rift’s extra resolution make everything noticeably sharper. When Eurogamer reviewed Driveclub VR, they said it was like playing the game underwater. 

Don't get me wrong. It's nice that more people can try VR. I also don't believe that it will reach the mass market, but it's nice that Sony is at the least trying.