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Wyrdness said:
JEMC said:

Wii U's CPU was basically the Wii CPU multiplied by three, and that's ok because they were IBM processors and they were all 1 module, 1 core.

AMD doesn't make that kind of processors... unless you think that Nintendo will go with a Zen processor. So (and this is always assuming that those specs are true, something that we don't know), NX CPU is either based on IBM, ARM or Zen.

And of those three options, ARM is the best one if NX has some kind of hybrid functionality. And with the right combination of processors, for example 4 big ones with another 2 LITTLE ones, it could still be more powerful than the Jaguar ones of PS4/X1 in home console mode, and with the CPU configured with two modules of a pair of big ones plus a small one, one of those modules can be turned off in handheld mode to improve battery life.

You're the one who keeps arguing about AMD and brought them up to begin with so AMD not making it still doesn't change anything any of us were saying, NX isn't even a hybrid going the very same rumour we're currently discussing I don't think you've gone over all the information people here are looking at.

I use AMD because of the wording of that tweet. AMD is the CPU manufacturer that makes processors consisting of 1 module with several (2) cores, every other CPU manufacturer simply calls them dual core, quad core, six core, etc. Because all this discussion revolves around that tweet and how it's written.

And trust me, I'm the last one that wants an hybrid console. But that doesn't mean that Nintendo can't share the hardware between their home and handheld consoles to a degree, in order to share the library among both devices.

Think of, and I'm going to use the tweet again, a handheld featuring one module with three cores and the home console having the two modules that would make it twice as powerful (or even more as it could have the cores clocked higher) to deal with the extra demands of running at higher resolutions. And for the GPU, both devices could share the same architecture but with a different set of shaders.

That would grant Nintendo and any other dev/publisher the ability to develop one game for one machine and "easily" port the game to the other one, increasing their target install base. Nintendo already did that with Smash Bros, with success, and the ports they announced from Wii/Wii U to 3DS shows that Nintendo isn't affraid to follow that path.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.