Actually, the comments to the Kotaku article were more split anti/pro than I thought they might be.
The two that didn't completely get knocked apart were whether Wii Play deserves to be counted as a game versus just as an attachment to an accessory. And whether 'impactful' was an english word or just a marketing one.
We know that in the next installment (former (?) half of 2008), there will be the arguement of having Wii Fit as a game or just another accessory. I'm waiting for some hardcore to argue that Brain Training should be considered not as a game, but as an attachment to an accessory that isn't, but should be, sold along with the game. Think about it.
Torturing the numbers. Hear them scream.







