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Reflex remains a very interesting game from an academic point of view, being built for PS3/360 then re-engineered to run on a system far weaker. According to a Treyarch dev who used to post on neogaf, they weren't allowed to change the gameplay at all, so level designs and number of enemies had to stay the same. Must have been a hell of a job to get it running.

 

DannyDesario said:
No one should play COD 4 at 30 FPS.......

All else being equal, I'd agree, but I'd still rather play at 30fps with pointer controls than a 60fps with dual analogue.