Lucas-Rio said:
You are right for Xenoblade X, but it released in April 2015 in Japan and actually had a long development and was announced very early. It released late on the Wii U but it was a game from the time where Nintendo was ambitious for the Wii U. For the rest, you seem to agree that Nintendo decreased the quality of its release, multiplying the small uninspired projects on Wii U and withdrawing from the big games. For me Twilight Princess HD is a lazy port designed to bring quick and easy money while deciding to delay Zelda Wii U for the NX. We have had two zelda remakes, and a WTF spin off (Dynasty Warrior), while the true ambitious Zelda game isn't released yet and won't even be an exclusive. |
I personally did not find TPHD lazy. Because I actually remember what the Wii one looked like. Every texture was remade very well, interior meshes were reworked for higher quality, it was a good HD remaster imho. The game is just outright old, it would have been very difocult to remaster it better with the same engine.
I agree sort of. I do NOT think quality has gone down, just that things have slowed. I disagree about when it started. I would say the slow down was mostly the last five or six months, NOT as far back as Captain Toad. And I also don't see the issue as, again, this is what happends naturally when a platforms life cycle is concluding.
Oh, and Hyrule Warriors is one of the most acclaimed and best selling Warriors games ever. And many, many fans enjoyed it. I would NOT write it off. As for the remasters, WW was super easy and TPHD was mostly outsourced so they didn't take any considerable resources, so I see them as pure gains with next to nothing lost. And for me, who had never sat down and played a Zelda game seriously, they let me get into the series with truly definitive versions and now I love Zelda sooo yeah, you won't see me complaining.







