bigtakilla said:
How can you say third parties will fail on the home console, when the exact same game (minus a few effects that simply will be bypassed on the handheld, and will render at a lower resolution) will be on handheld. The point is third parties won't have to choose what they're developing for anymore. The same cart used for home console can also be put into the handheld. Breaking that barrier is what Nintendo needs to do. Not force people to buy expensive hardware for features they don't want. |
This has really yet to be seen & is extremely optimistic. We don't even know if the NX CPU will be 1/8th of the current hardware games are being developed for, it will not be as simple as scaling the resolution and some VFX. We don't know what exact specs the NX is running so I can't completely shit on the idea but if we use the X1 Shield as a benchmark, its simply not realistic to think porting down to the NX home console will be a simple task when the only ports the X1 shield console recieved to show of its strength were last gen games, even then the Shield is a console without battery concerns, the NX will be a handheld and battery life will put some constraints on how much power it can use on the go.
I don't believe many developers outside of Activision and EA with their generic franchsies (Fifa etc) will bother porting down to the NX. Either it would end up delaying a lot of games or they'll release the NX version later. Even then you're expecting people to buy 2 seperate consoles or you're expecting them to settle of inferior handheld versions of big budget cinematic AAA games, I don't see either happening.







