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Akeos said:
Metroid33slayer said:
Wii U is 352 Gflops, get it right.

 

Sh1nn said:

its 176GF

160ALU /176GF

https://forum.beyond3d.com/threads/wii-u-hardware-discussion-and-investigation-rename.51528/page-250#post-1582826

https://forums.anandtech.com/threads/wii-u-hardware-investigation.2345436/

352 GFLOPS / 320 spu / edram until 550 Gbit /s (2 times gdr ps4p, and less latency) 

Wiiu have 2 screens.... 

That is a old thread from 2013, back before people really knew.

Now in 2016 we have people confirmed its 176 Gflops, after haveing looked at die shots of the GPU inside the wii u.

 

"The Rv770 has 180 lots of 5 shaders giving a total of 900 shaders of which only 800 were enabled on the full fat die as the other 100 were spares to increase yields. Looking at the latte die it appears to have 32 lots of 5 shaders which is 160 cores meaning 176 GLOPS is the correct answer." - Marlenus

 

160 x 2 x 550 mhz = 176000 flops  (176 Gflops)

 

Everything else beside what I just wrote above is wrong.

Now you know, stop spreading wrong information.