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Lafiel said:
.. this video doesn't at all tell us "what's stopping the PS4 Pro from playing 4K Blu-Rays", it's basically just an Xbox One S advertisement
there is absolutely no investigation/discussion of the different aspects needed for 4K BR playback (only decoding is mentioned) like BR drive specs, HW codec support, encryption/decryption support (HDCP) or other aspects like additional licensing fees/different hw providers that could have driven up costs above the (apparantly magical) $400 line

Exactly... And to be clear, I have posted quite a bit about the topic, I think it is worthy of people's attention,
and am genuinely curious as to the reasons behind it and the exact technical status of PS4/Pro capability.
(if the drive is BDXL capable, then it is merely a firmware + player software update away from BD-UHD playback)
(whereas if it is not BDXL capable, which the video doesn't explore, then that is not possible on same hardware)
But this video doesn't illuminate any of that.  It's just a bunch of BS. Funnily enough, the closest it gets to "Why?"
is speculating on Sony A) pushing sales of own standalone BD-UHD players B) pushing streaming as future etc.
Great.   Except both of those can't be simultaneously valid, can they?  Yet they are both presented as de facto true.

aLkaLiNE said:

UHD is technically impossible on the PS3 because of the blu Ray drive speed. It's too slow. The drive speed on the Ps4 and even xb1 however, is fast enough to float enough data to render 4K. The next barrier would be HdCP2.0 which is the new copyright standard, HDMI2.0 which we know all Ps4s have because they were able to enable HDR (something the OG xb1 DOESNT have) and finally the codecs needed to decode the compressed data coming from the disc. This is typically a hardware thing, but its feasible to use software emulation to cope for that. I keep reading that the laser is different but have not yet once seen compelling information that suggests that, as we know Blu Ray and UHD are both based on the same technology. 

I believe it has a much to do with lenses as laser itself, although one could lump those together as one sub-component if not picky.
And of course a large number of current BD drives have the BD-UHD capacity (as long as they are BDXL capable).
I would like to know how many non BDXL drives are even being manufactured now, never mind in 1 or 2 years.
If there is no market for them outside Sony, then I don't see much basis for a cost benefit, given actual difference in BoM.

JRPGfan said:
Prachter Factor episode 40, 7m15sec into it explains this so much better.
He goes into detail about how only like 10% of the market place have 4k tv's.
And of those 10%, only like 20% of those 10% dont just stream movies instead.
So the question becomes... should the console be 25$ more expensive, so 2% (of the total market) can use it to watch 4k blu-rays?

Making up numbers is fun, kids!
Seriously, figures like $25 difference just aren't supportable.  Some have pegged it at $15 I believe,
although IMHO it can very well be much less, more like <$5, especially if codec/copyprotection licencing is not covered.
(Sony could make the UHD-BD player software a purchasable down-load, so only those interested need to pay licence fee)