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Jumpin said:

Like 80% of Nintendo's hits are non-violent games. Unless you consider jumping on a goomba's head or hitting Tom Nook on the head with a bug net to be violent. Last gen there was Wii Sports, Brain Age, Wii Fit, and a lot of other games which had significantly higher demand than any violent game.

Ubisoft had their Just Dance series which sold tens of millions.

Most puzzle games are non-violent.

All the Sim games, and games that have copied them, many of them sell in the millions.

Mobile is packed with non violent games. Candy Crush, Pokemon Go, all those casino games, Hay Day, the Kim Kardashian games and their clones, lots of adventure games and virtual novels, walking simulators, etc...

There's quite a few.

GTA4/5 would like a word with you.

I know what the OP means though, it's cool to play some games without enemies jumping at you every few seconds, Journey was a pretty awesome game like this and to a lesser extent you had Limbo which while it has some enemies they are not just thrown at you to slow your progress through a small game there is a reason for each enemy to be on the path and they are all either a big deal... or they are not there.

Actual Sunlight coming to the Vita as a psn+ title has no combat, just a story to play through, a dark depressing story. But no actual combat.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive