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Fei-Hung said:
Azuren said:
I still don't understand all this "false advertising" stuff people keep talking about. Planets are randomly generated, and not everything in randomness is interesting. As far as I can tell, the only truly misleading bit was about multiplayer.

Dude there literally is a list of features they said would be in the game that aren't actually in the game. 

 

No class based ships. There are different classes of ships, they just don't do anything special (yet?).

You can't join factions. Not in the sense that it says "You're a member of the Gek", but I do remember being a Gek ally, and that I would skip over non-Gek systems. If nothing else, the ground work is there.

You can't play the game as a trader or pirate or do whatever you want. You can, but again it doesn't give you a label. For a while I was gunning down ships for resources, and for a longer period of time I was taking advantage of local prices to make money (buy low, sell high).

Creatures / animals cannot destroy trees etc. As unimportant as that sounds, no, animals cannot destroy the environment.

You can't land on asteroids. I don't remember seeing anything about this originally, but it is true that you can't.

There is no Journey style player interaction. 

There is no Dark Souls style player interaction. 

You can't meet other players. Separating multiplayer disappointments into three categories doesn't mean three things that they failed to deliver on. But yeah, no multiplayer.

There are no large structures on the planet and large crashed ships. Large is subjective. I've found ruins on planets before, though the biggest one was about the size of five gas stations stacked on top of each other.



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