There's a lot of false assumptions floating around in this thread.
Developing on the Wii vs developing for the HD consoles isn't necessary that cheaper.
If you want a title with big sales ( and the major developers need that, they can't go for small titles/small cost/ medium revenues and still manage to keep growing) developing on the Wii vs developing for the HD consoles is just a choice of wether you spend your cash on R&D or Marketing ( because it takes more $ to attract the attention of Wii owners than HD console owners, that's what you get with a more casual market and Ubisoft confirmed recently that it is indeed what they are experiencing ( Wii/DS games require more marketing than traditional games to be successfull).








