| Shiken said: I believe what the NX needs to have is core first party franchises back like Metroid and Earthbound. Also a mario adventure game. We already know it is getting Zelda. Throw that in with new first party IPs and they already have a strong offering. However if third parties supported it enough to support it with a few unique games to the console on top of that, it will be successful. We don't need a 3rd PS4 type console, we need one that offers us something that the other two don't. In that regard, power is not everything but it should be strong enough to run PS4 games at 720p at least for some of the heavy hitting multiplats. If it is a handheld hybrid, that alone would make the NX version appealing to many. |
I don't know why people keep harking back to franchises that were prominent on Nintendo home consoles that didn't do very well (The greatest Zelda game of all time, apparently, was on the console that marked the beginning of the great decline for Nintendo home consoles). In home consoles it's clear that long-standing Nintendo first party IP does not drive sales success. If NX was to be a dedicated home console then it would need power at least equal to launch PS4 so that it can attract 3rd party content where the experience will be at least the same as on a launch PS4, and that will take pretty much zero effort for 3rd parties to put onto NX.
But I don;t think that's what NX will be. I think NX will aim primarily at the handheld market, but also be playable and powerful enough to operate as a home console. And thus also satisfy the Nintendo home console fanbase. And attract some PS/XB fans because it's a handheld and they would like a handheld device to augment their home console. If this is what NX will be, then power is almost irrelevant because NX won't need 3rd party home console multiplatform content to be successful, rather Nintendo will be able to attract purpose built 3rd party content, along with some multiplatform stuff.
Nintendo has to build on what has consistently succeeeded over every generation (handheld devices) rather than try to resurrect what has only succeeded 50% of the time (NES, SNES, Wii vs N64, GC, WiiU).
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