| Alby_da_Wolf said: Although Malstrom is right writing that the new casual market could dwarf the hardcore one, he likes to go over the top and somebody doesn't understand it: no giant meteorite fell on earth selectively making hardcore gamers become extinct, while sparing casual ones' life. There were roughly 100 million console hardcore gamers and another 100 million PC ones (most probably overlapping with a part being both PC and console hardcore) before Wii, and perhaps now they are even more, as there is a minority of hardcore gamers also in emerging countries. The long and short of this matter is that casual market is lost for Sony and MS this gen, so they must fight for a limited resource, the hardcore market, while Nintendo is free to do whatever it wants in the new and still unlimited (it isn't, actually, but its limits are very far away, so it can be considered unlimited in the short term) market. |
If for Hardcore gamers you mean higher tier users ( like many that attend VG forum ) then your numbers are ridicolous 
Example : GTA SA for PS2 sold around 15 million units ( best-selling game on the most successful , unit wise, console ever ) on 130 million PS2 sold to retailer ( real userbase should be lower for example around 100 million ).
Only 15% of PS2 owner bought what is the best selling software on the platform.
Also many high tier user generally buy more than one system per generation ( so you can not add them from GC,XBOX and PS2 )
“In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.” Hiroshi Yamauchi
TAG: Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.







