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Zkuq said:
This is the stuff I'm more interested in than 4k. Putting too much focus on 4k just means there's less benefit for non-4k TV owners, and this offers more obvious benefits for everyone, I think.
GribbleGrunger said:
Zkuq said:
This is the stuff I'm more interested in than 4k. Putting too much focus on 4k just means there's less benefit for non-4k TV owners, and this offers more obvious benefits for everyone, I think.

They're trying to straddle two markets at the moment but are choosing to promote the 'enthusiast' market first. These other things will be highlighted more later.

Spot on Gribb. Most games going forward will see this kind of benifit, along with the 4K & HDR. Sony has laid out the tools, it is now up to the developers to do right by them. I think there are enough upstanding devs/pubs that they will make it standard to see stuff like we are seeing from Tomb Raider and Paragon.

@Zkuq, as the dev is saying in Gribbs OP, they don't have to do a lot of work to do magic. The development enviorment is already scaleable. So tweaking things to work at 1080p/All the bells and whistles, 1080p/Best fps, and 4K HDR/Solid Frame Rate is a reletivlty easy project. Supporting them all equally benefits everyone, 4K HDR is going to continue to grow very rapidly, and the benfits will be well worth it as new revisions to hardware continue to support all previous and future games.



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10/03/2010 

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