The thing is, I really like that strategy because I usually associate it with honesty and talking straight because PR people usually seem to be limiting what devs are allowed to say, but apparently that wasn't the case this time. In this case, this was a horrible PR strategy. In fact, I don't think there even was much of a PR strategy here. I have no idea how anyone (i.e. Sean Murrary) could be so irresponsible and dishonest in his marketing speeches.







