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Intrinsic said:
Mr Puggsly said:

I think games are going to to generally opt for 1440p or 1800p when doing less than native 4K. Much like 720p and 900p I believe those just scale better.

Some X1 games do 1080p vertically, but drop the horizontal resolution. Such as MKX's 1360x1080. Its possible we'll something like that on on Pro and Scorpio.

1440p will jistbjotnacale better to 4k the qay 1800p would. Its just about getting an all round sharper image because you are scaling for a smaller defecit.  

But none of that applies here, the PS4pro isnt even rendering it's images in a way atypical of how games are generally rendered then just scaled up. Its using a scaling method that is more complex and accurate than your run off the mill scalers and probably more resource heavy, which is why it has dedicated hardware for that specific kinda scaling. 

This is all just Sony doing more with less really. Going for efficiency as opposed to brute force. 

I hear ya, but this scaling techniqe doesn't sound entirely different than temporal effects already being used on current gen consoles. They generally opt for a resolution like 720p, 900p, and upscale to 1080p.



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