Ganoncrotch said:
Here is the full listing of which pokemon need how much walking to reward a candy. While some bits on there make some Sense like Snorlax being a slow one to gain candy... having to walk 15km for a single upgrade for the Pokemon is just nuts, considering he can't be used as a Gym defender while you are doing the walking, at all. Also strange about the list is where Tauros, Farfetch't and Kangaskhan are in comparison to Mr.Mime, I guess us Europeans are known to enjoy a good walk so we have to go further for our Pokemons candy, what a mess. But yeah I think I'll be dumping in a shit Magikarp as my buddy along with most other users and start walking my way towards a Gyarados, because even though he needs 400 candies at 400KM to get them in comparison to something like Squirtle which needs 125 candy but ends up at 375 for the complete starter Pokemon rather than a powerful Gyarados.... never thought I would consider a Magikarp a buddy but what you gonna do I guess. Almost at level 27 now and over the 1m exp collected mark, great get fit idea, terrible game though. (also a touch counter productive in the logic that if you walk somewhere you should have a candy... I mean... is that a good message to send out?) |
I figured it used the egg list as well.
It is pretty crazy that it can take a long time to work with a single pokemon, but I can see why they designed it that way. It's not meant to be the main means to get candy, but as a support. While you're trying to get candy for certain pokemon, chances are you'll encounter that pokemon in the wild or in an egg, so those few candy can make all the difference. That's what I plan to do, since I have many pokemon that lack just 2 or 3 candy, and are quite rare for me.
If getting candy through the buddy system was made too easy, that would take some of the challenge and main purpose of the game out of it. At least, that's how I see it.



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