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mutantsushi said:
Captain_Yuri said:

"We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality]"
By using a mid ranged 2016 GPU with a weak sauce CPU? Where the gamers have to choose between visuals or performance? While not allowing Mod Support?

They are completely consistent with what he actually said:

"We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality].
So the net result of those thoughts was PlayStation 4 Pro – and, by and large, a graphical approach to game improvement.”

 

The issue is that compared to PC's hardware, its not exactly impressive. It can't even do 1080p 60fps max settings with RoTR while a 970 can... The Devs them selves have 3 settings. 1 is high visuals but at 30 fps, the other is 4k but much lowered visuals, maybe slightly higher than ps4's settings and high performance which also isn't max settings. Where as a 970, it can do 50-60fps on RoTR at 1080p max settings. Look at my other posts if you want proof where I put benchmarks on it.

Don't get me wrong, ps4Pro, for $400 is reallyyyyyyyyy epic value and the techniques it uses for upscaling is quite interesting and awesome. But it is not impressive against PC hardware (but of course, PC hardware costs more).



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850