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Soundwave said:
Native resolution will always be better.

MS has been doing the same thing on the XBox One, this is how Quantum Break runs at 1080p, even if it's not 'really' 1080p.

Slightly different as it takes data from previous frames and results in jagged edges whilst in motion. Rainbow Six Siege used checkerboard rendering but was done in the software, where the Pro does it within the hardware itself making it easier for developers.