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Slimebeast said:
Captain_Yuri said:

"We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality]"

By using a mid ranged 2016 GPU with a weak sauce CPU? Where the gamers have to choose between visuals or performance? While not allowing Mod Support?

Good Luck lawl

But midranged in the PC world takes you very far these days because Moore's law is broken and hardware techonology is advancing so slow now.

The only GPU that is twice as fast as a PS4 Pro is the GTX 1080p and the new Titan. For $600. And only 1% av all PC guys own one of those. And even these guys struggle to run Witcher 3 and Fallout 4 in 4K and 60fps.

A GTX 1070 is 60% faster than the PS Pro and that GPU still costs 500 Euro! And these guys can't run most games in 4K/60fps.

So only a tiny minority of PC gamers (perhaps 4-5% in the upcoming year) actually have that choice of getting both visuals and performance you speak of.

You do know that a) The Ps4 Pro is an underclocked 480 and b) The 480 struggles to beat the gtx 970 (except for a couple of games) which is a 2 year old GPU

http://www.anandtech.com/bench/product/1748?vs=1743

And you do realize that the Ps4 pro a) upscales to 4k, not native b) Uses ps4's settings which is around medium-high depending on the game? c) Can't run at 60 fps even at 1080p for games that ran at 30fps previously?

So I am not sure why would any PC gamer choose a ps4 Pro for the "best visual" or "best performance" experience since it has neither and can't even beat GPUs that are 2 years old...



                  

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