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Chazore said:
Captain_Yuri said:

"We wanted to keep those people within our eco-system by giving them the very best and very highest [performance quality]"

By using a mid ranged 2016 GPU with a weak sauce CPU? Where the gamers have to choose between visuals or performance? While not allowing Mod Support?

Good Luck lawl

4 the players though! =D.

If they wanted to make it the ebst then they should have gone with the ebst. Also full mod support and free online would have helped but apparently that's not good enough, even for rock solid 60fps either.

 

End of the day I find it amusing how some fans claim that Sony never saw the platform as a form of direct competition and here we are seeing the company going with"we don't like people playing on PC, we want them locked inside our garden that we own and control".

I know right. If they at least had 1080p 60fps max settings locked up with most games that are normally 30fps, I can give them some credit but it can't even do that. Rise of Tomb Raider's best performance option is 45+ lawl. That means they don't think its gonna hit 60 most of the time. And of course, in order to achieve the 45+ fps, it has to turn down the settings at 1080p.

I actually thought this week was going to be average. A new iphone, an upgraded ps4. Cool stuff sure but nothing too surprising. But man has this week delivered on all the lolz.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850