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CGI-Quality said:
GOWTLOZ said:

They had the same art style, KZ3 just uses more colours so it feels less representative of war. It looks far better to me not even talking about the more variety of colours. The environments are a lot more vibrant like the forest level, the character models are improved, lighting is a lot better and there is a greater sense of scale in some of the fights like the one with MAWLR which was incredible in its scope. Also the last level in space was very impressive.

That makes it a different artstyle. In fact, a few of its reviews said the same thing - that with the artstyle changes, it was a different looking game. Same assets/engine, different artstyle and overall look of the title.

I thought art style was about the design of chatracters and environments. I do think both KZ2 and KZ3 have a unique feel to them and both are very good games in their own way. But I can agree that KZ3 doesn't really feel like a sequel to KZ2, that one had a hellish feel to it.