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LudicrousSpeed said:

PS4Pro:

Disappointed in the specs, it's really not much of an upgrade imho.
On top of that, the limitations being put on developers makes the upgrade even less worth it imho. 
The price is nice.
No UHD disc support is puzzling, but the weak specs are the real deal breaker for me. I own a PS4 but I am not a big Playstation guy, so Sony would have needed to wow me to get me to buy a new PS4, they didn't wow me.

PS4 NEO (still hate the Pro name) is in line with expectations and reasonable for the price.
It definitely isn't "OMG must have this" for existing PS4 gamers (although PSVR may be different story),
but Sony has been clear that they aren't trying to replace PS4og/slim with the NEO, so this is exactly as we should expect.  
Although given that, one would have think they could spare the <$5 (or merely effort, possibly) to allow UHD BD discs.

LudicrousSpeed said:

Scorpio:

Specs look great, if we can get better more consistent frame rates than what we get currently on consoles and with better graphics then I'll be happy. 
Waiting to see exactly what they will allow developers to do. I am a big MP guy, if I have a Scorpio and the dev wants to make my game 60fps, they should be able to do it regardless of what someone else might be using and playing with. This is how it's worked on PC for decades. Apparently Sony will force Pro versions to perform at parity with vanilla PS4. If true and MS goes the other route, it would give Scorpio a big advantage for me personally.

You have misunderstood Sony's dev guidelines.  
What they have mandated is that devs continue to release versions that deliver more or less the same game for PS4 OG.
What that means is that performance, whether resolution/fx  or FPS (top end/ stability) will exactly be the differentiator.
In fact devs are offering multiple settings for NEO versions, allowing higher res OR maxFX@1080p OR maxFPS@1080p. (still nicer FX/higher res than OG)
That said, NEO's +30% CPU boost is not enough to make a 30fps game a 60fps game, unless it was not CPU limited at all.
If the OG is running ~45 unlocked though, it is within the realm of possibility to achieve 60 fps, or at least much closer to it.
Given the reality of diminishing returns, Scorpion:PS4Pro is looking similar to PS4:XBO, although with more differentiation in CPU (in Scorpio's favor).
I guess performance-wise, Scorpion should be preffered platform in x-platforms, although where your friends game is more important re: MP.