ZenfoldorVGI said:
God I don't. The technical problems alone in the game keep it from reaching AAA status, imo. I had severe issues with in game glitches and loading problems. On at least 2 seperate occasions, the game froze during a loading screen for me, and the elevators from one area to the next really slowed down the pace of the game. It was also very easy, assuming you picked the base soilder class(whatever that is called, I forget) as you can infinately spam an invincibility spell. Immunity or whatever it was called.
The game was good, and had an amazing story, no doubt, but it just had so many technical issues and felt completely unfinished. I kept getting the feeling I was beta testing and actually said to myself, "When this game is released, it's gonna be one of the best games of all time." Then I realized I was playing the finished version. 8.5/10 is a fair score, imo. |
Oh, I agree with you on the technical issues; I think I got stuck in a wall at least three or four times and had to re-load my most recent save, not to mention the controls for the Mako being a mess. The thing is, I found that the game transcended those flaws and was compelling enough for me to do four complete playthroughs. I haven't done that since Ocarina of Time. Even though the flaws were annoying, I barely thought about them and just wanted to keep playing. In GTA IV, the flaws are in the gameplay and basic design, rather than the technical execution, and the most interesting parts of the game are those that have no interaction whatsoever, being watched rather than played.
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Hates Nomura. Tagged: GooseGaws - <--- Has better taste in games than you. |







