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Pavolink said:
RavenXtra said:

They did all that was realistically possible to do with a system that just would not take off sales-wise. I love many Wii U games, but I can't feel betrayed that Nintendo wants to distance itself from an obvious sales disappointment. Besides, the Wii U games being ported to 3DS are very blatantly inferior to the Wii U versions, If both versions released simultaneously, I would have still opted for the superior Wii U version.

Releasing an unambitious library was all that they can do?

Depends on how you view it. :P

It's all subjective at this point. Some think Splatoon doesn't do anything special, I think it has allowed me to play an intuitive online shooter experience thanks to the gamepad and the features it presented. The young devs (with the help of Miyamoto) truly wanted to do this kind of project and their efforts showed. I'm sure fans like how Captain Toad and Nintendo Land were able to utilize the game pad that makes puzzles and mini games, respectively, fun and different from others. And with all those directs and articles that Sakurai has been a part of, I couldn't imagine he lacked ambition in creating Smash Bros. or Kid Icarus even before they got released.