| curl-6 said: Safe/conservative/lazy games just don't inspire and impress the way that ambitious ones do. A decade from now, I'll still be in awe of Mario Galaxy; of its epic sense of adventure, its sweeping soundtrack, its wondrous abstract levels, its celestial starscapes. 3D World, on the other hand, will be long forgotten. |
Funny because a decade gone past people don't have trouble remembering Sunshine a game that which people rag on, Einsam_Delphin is correct it's not ambition people remember it's the quality. No Man's Sky was Amibitious guess how that's turning out I'm willing to bet people will remember 3DW in years to come but forget the former.
People here also haven't even defined ambition and described what makes one game more ambitious than another.







