| Vodacixi said:
It's true that some developers fall under their own ambition. However, Nintendo, as they have demonstrated in the past, can go with both without any issue. I care about ambition because it's the thing that separtes a great game from a masterpiece. And I want some masterpiece from time to time. Take the Galaxy example. Man, just got to Buoy Base Galaxy. The music-, the level design, the sense of adventure... as great as 3D World is, it can't touch that. Not even close. And that's the reason I'm replaying Galaxy 9 years after its release and I'll probably play it in 9 more years. I can't say the same for 3D World. It's just not worth it. |
Sure, but that doesn't mean they should focus on making ambitious games for the sake of it. Ambition is simply not a necessity, not in order for a game to be good and not for a game to even sell well. If someone really can't enjoy non-ambitious games no matter how good they are then as Reggie would say, "Not our problem!" It's on them for having unrealistic expectations.
So ambition just somehow makes a game better, but only if the game is already great to begin with. That there is why they shouldn't focus on ambition, because it doesn't even matter unless the game is actually great. They should just make great games and if they happen to be ambitious then cool. Also, I can't take your Galaxy example because I despise that game, plus what you're saying about it I could just as easily say about 3D World.







