mZuzek said:
I disagree about ambition being related to the hardware specifically. Take Splatoon for example - maybe with worse graphics it could have been done on the Wii or GameCube, yes (yes?). Still, it was a captivating new IP that got people interested and hyped because it brought new ideas and was an actual game that looked like it had some real effort and money put into making it. I think even something like Tropical Freeze was still fine enough - not ambitious at all, but the fact that it was a full fledged GAME with a lot of content and great artistic direction made it a memorable game. In the end, although we always want some ambitious games, even the unambitious are fine when they're well made. Captain Toad is one of the least ambitious titles Nintendo put out this gen (before 2015) and yet it stood out as a great entry in a year packed with amazing Wii U games. The real problem is when they take away any ambition at all from their games, just making unambitious, uncreative, uninspired filler crap. Which is most of what they've been putting out these last 18 months. |
The last paragraph pretty much says it all, although I go even further than 18 months. But that's just an opinion xD








