Einsam_Delphin said:
Ambition can sometimes mean you have to sacrifice quality, and quality can sometimes mean you have to sacrifice ambition. I'd rather the latter only ever being the case. I don't buy games because of how flashy and shiny they look, how big and expansive they are, or how inventive and new they are, I buy them to play them, so they need to actually play well above all. |
That's true. But if Nintendo has managed to keep up both things in a not that distant past... I think they can do it consistently. I mean, they have never really failed combining both things. The closest thing was Metroid Other M, and that was not that much of a faliure. I enjoyed the game a lot.
If you do it correctly, you don't need to sacrifice anything.








