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WagnerPaiva said:
Video games to me are like a lotery: you take a chance when you buy it and sometimes you hit the jackpot.
But most of the tame it is a dud.
For every ZombiU there are hundreds of Dinasty Warriors.
I like living without putting the blame on others, I bought, it is my problem if I enjoy it or not.

That would be fine in most cases as you get what the developer said your money will pay for on release. E.g.

 

Dynasty warriors will say it will have:

 

- 20+ characters 

- Hub building 

- Over 100 weapons 

- Mp 

- deep loot system 

 

Etc etc

 

The problem here is a list of features was presented to be in game and many haven't made the cut. 

 

If they had all the above and the game was bad i wouldn't mind. If they were transparent about what they will give, when the rest will come and what you will have to pay for, i wouldn't mind. An example of this is Drive Club:

 

- Base game was weak and had issues 

- Developers gave a clear road map of what they will give for free and what will be part of dlc 

- Developers clearly stated what fixes they are working on 

 

Additionally, the game was actually cheaper at launch on psn compared to NMS which is shocking considering the quality of the two games.