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SvennoJ said:

I guess 400 ly closer per 1600 ly jump is the best there is, selecting a star towards the center. Any other direction only lessens the distance, going backwards has the 25% actual distance travelled result. Just one jump on the suggested path already lessens the distance by half, 87ly jump only reduced the distance by 40ly. No Euclidean geometry can account for that. (And I'm in the Euclid galaxy!) It was at most 20 degrees off center.

I tried a few black holes. One claimed to have transported me 1.2 million ly! I got a bit under 2k closer. Still better than 400ly, yet it cost me my advanced cooling theta, now I need to find 5 gravitino balls again. The next one transported me 700k ly, got about 1k closer and it broke my warp core theta, most expensive friggin thing on the ship, removing access to B and O stars. I grudginly got the materials together to repait it, and it was still broken after taking all the materials! I reloaded the game and dismantled it which gave me enough materials to simply rebuild the thing. pita.

Perhaps there is some logarithmic function to the actual distance you creep closer. The further you jump the less real effect it seems to make. Although that 25% rule seems pretty consistent when you fly towards the core for a while in the map screen. The linear distance stays at about 4 times to what you get closer to the 'center'


Meanwhile I finished the zoology milestones. One planet was quite a challenge, lot of hostile creatures in groups. I frequently had to jet pack out of the next ambush with exosuit shield almost gone. This was one of the friendly ones


It took a long time to complete that planet yet the last one to complete the set was suddenly real easy. 15-20 minutes, all tagged, just needed to wait for nightfall to get the last one. Arctic planet


Plenty gold to fix the warp core theta

I just landed here

More Gek to learn. I'm over 750 words now total, Vy'keen mastered, Gek getting there, Korvax still a bit shaky.

And I finally got the v2 pass. It was a recipe from a spatial anomaly for me. Next v3 pass, still can't get in those doors in the space station!

You get it from the shelters that are locked, when you use the beacons selecting "colonial". If you have v3 pass you don't need the v2 pass.