By using this site, you agree to our Privacy Policy and our Terms of Use. Close
BraLoD said:
Nuvendil said:

Well I only got into Zelda like two years ago and before that was very interested in open world and pseudo-open world games and I agree with curl that BotW's nuanced interactions are quite impressive.  I mean, if other games have those features on this level of seamless integration, please name them.  Cause I don't know of any.

Minecraft, Don't Starve, Rust, 

The "on this level of seamless integration" is purely a subjective pov, which doesn't make the possibilities of gameplay interaction weight any different.

Those games don't seem as organic or nuanced in the way they implement their interactions though. Minecraft is a big set of LEGO blocks with different values, hence it is by nature quite digital in its logic, while Don't Starve and Rust seem more simplistic in terms of what can interact and how. For example, you can set vegetation on fire in Don't Starve, but does the fire then spread in accordance with the wind or lack thereof, and can you use the rising warm air to fly, as you can in BotW?