BraLoD said:
Minecraft, Don't Starve, Rust, |
Those games don't seem as organic or nuanced in the way they implement their interactions though. Minecraft is a big set of LEGO blocks with different values, hence it is by nature quite digital in its logic, while Don't Starve and Rust seem more simplistic in terms of what can interact and how. For example, you can set vegetation on fire in Don't Starve, but does the fire then spread in accordance with the wind or lack thereof, and can you use the rising warm air to fly, as you can in BotW?