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RolStoppable said:
superchunk said:

Obviously I'm not right 100% of the time, but my track record is certainly more often right. Sure you could cherry pick your results to 'prove' otherwise, but meh that is poor taste and not worth of either of our time. We should keep our time to picking on others.

My explanation focused on where the comparisons made sense. Wii when focusing on known success of a console where you adamtly have stated Nintendo did a great job and then with current gen hardware where Wii comparisons are out of context. If that is confusing, I can update the list.

I've stated well before (years ago when Nintendo converged hardware divisions) Eurogamer that NX would be a console with portable and home functions. For this to work the portable would have to have a screen and I have said previously, and now, that it could be used similar to a gamepad when you are home. Of course the docking patent supports the idea that the dock or supplemental device would enhance TV gameplay and thus yes that would mean you are using a proController instead. Basically, there is nothing in the concept of NX having gamepad like qualities and a docking station that is contradictory.

It's not confusing at all that there are difficulties to compare the Wii and Wii U head-to-head in many aspects. That's what should give you a big clue why Wii was successful while Wii U was not. They are two very different products, and the Wii U was poorly conceived. No amount or kind of marketing could have turned it into a success story. People go on and on about how there was confusion and that Nintendo needed to explain the Wii U more and better, but when it comes to selling any kind of product, a good salesman knows that things get troublesome as soon as a product needs to be explained. The best kind of product is one that can sell itself, i.e. the usefulness and purpose should be evident to potential customers via a very short presentation of what the product does and can do.

In practical terms, we can look at how Nintendo presented the Wii and Wii U at E3 conferences. In 2006 Nintendo had Wii Sports (tennis specifically) and that game alone got everything across in a few seconds. Before Nintendo could even go on to tell everyone more about the Wii, people were already sold on it. In 2012 Nintendo had Nintendo Land (Luigi minigame specifically) and that needed a longwinded explanation to prepare people for what was going to happen and further explanation during the gameplay demonstration to tell what was actually happening. That is in a nutshell why the Wii U sucked so hard.

Should Nintendo now after four years of Wii U again try to sell the screen controller idea with NX, they will doom themselves because those four years of Wii U have resulted in almost nothing of value as far as TV + controller screen go. Like I said in the previous post, the Eurogamer rumor does not suggest that Nintendo intends to sell the screen controller idea again. But since you think that Nintendo will try to do it regardless and succeed at it because the Wii U was actually not a bad product... I am at a loss for how I should complete this sentence without getting moderated.

Yeah, nothing in common here, lol. Pikmin 3 already did the "use the Wii U tablet as a secondary screen and play with Wiimotes" set up too.