JEMC said:
Direct3D or DX is a propietary API from MSoft, so neither Sony nor Nintendo will use it in their development tools. That leaves us with OpenGL/Vulkan. Also, those theories with 2xTegras have, in my eyes, one big flaw: they are assuming a 100% scaling. That's something that won't happen. |
Yep Nvidia's SLI is more like 80-85%. Its less effective than Crossfire is.
I said the same in my post above (1 page back). It would be a bad move by Nintendo, it would mean they re still behinde the Xbox One in performance, but suddenly will have to try and sell a 400$ handheld hybrid.
Price was one of the things that killed the Wii U. They spendt like 80$ on the gamepad, and couldnt keep the console price down enough for it to be competitive in terms of price/performance, it hurt their precived value.







