Soundwave said:
I think Nintendo will go for th 128-bit bus which would give them 50GB/sec and Nvidia's tiling based rendering might help reduce bandwidth needs a lot, but yeah seems like they're stuck at 256 CUDA cores. Would be interesting if the SCD patent is actually a real thing and it can link up two Tegra X2s in unison, I'd be curious to see what type of games such a little unit could pump out. It is a hell of a portable chip though no doubt about, how close Nintendo can get it to 100% clock speed is the question. The Google Pixel C tablet runs the Tegra X1 at 80% clock and it can run for 4-5 hours running the T-Rex graphics demo, which isn't bad. |
True, Nvidia have shown that they are able more out of less bandwidth when compared with others.
I'm not aware of the SCD patent but could see Nintendo release a home console based on this but with diferent memory solution and of course with higher clocks.







