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GoOnKid said:
MTZehvor said:
It honestly boggles my mind that people try to defend the control scheme of SF0. I largely agree.

I can't understand people who still have trouble with the controls. They really aren't as hard as some make them look like. You don't even have the need to look at both screens, just look at the gamepad and you're good.

This control scheme allows for much more precise aiming, for much higher scores and for a wider target range. Playing SF643D after SF0 showed me that the classic controls are completely inferior.

They aren't  hard.  They're  bad. It is a poorly designed control  scheme. 



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.