RolStoppable said:
You should have continued with the generations. The Wii offered new types of games and experiences despite its lack of a full generational jump for its hardware. That raises the question how important is processing power in this day and age. Console generations prior to the Wii could offer new types of games and experiences in large part due to the increased processing power, but since then it has been first and foremost about prettier coats for gameplay that we have already seen before. |
See my Apple example above. They lean heavily towards user friendliness and "mom approval" but they still offer modern, functional hardware. The iPhone may not match spec for spec every thing, but it's not like it's 5 years behind either. That's a balanced hardware design, what Nintendo offers is not.
Nintendo is the one asking people to put up with badly out of date hardware, no other company really operates that way and is successful doing so.
I also question the Wii's lasting legacy, Zelda BoTW was announced with no motion controls and basically no one complained. No one is ripping down Nintendo's doors for Wii Sports 3 or Wii Fit 3.
In my opinion, the Wii was really a rip off. Nintendo basically took a GameCube which was a $99 system by that point and charged $250 for a repackaged version of it with a controller, that probably cost $10 a pop to make and was fortunate to hit pay dirt with the motion gaming craze, which had the perfect small window to thrive in before smartphones began offering thousands of games to casuals for 0 dollars in a more convienant form factor. Nintendo fans were asked to put up with SD graphics for six years for really no good reason.
Even if they wanted to make the Wiimote the center piece of the system, there was no reason for the hardware to be that shitty, $250 was only $50 less than the XBox 360 vanilla system released a full year prior.